AI Insights · Timothy · July 2023
Top 5 Boxing Games on iOS in the UK Q2 2023
Discover the performance trends of the top 5 boxing games on iOS in the United Kingdom during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 boxing games on iOS in the United Kingdom showcased varying performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Real Boxing 2 from Vivid Games S.A. saw its weekly revenue peak at roughly $1.4K in early May, but it experienced a decline towards the end of June, reaching around $809. Weekly downloads were highest at 3.7K during the first week of May before dropping to around 1.8K by the end of the quarter. The game maintained a steady number of active users, starting at 5.2K in late March and closing the quarter at about 3.1K.
WWE Mayhem, published by Reliance Games, showed a fluctuating revenue pattern, with a peak of approximately $1K in mid-April and a low of about $451 in early June. Downloads also varied, starting at 1.2K in late March and ending at around 646 by the end of June. Active users saw a high of 3.4K in mid-April, declining to roughly 1.9K by the quarter's end.
Boxing Manager from Sport and Financial Limited experienced relatively stable weekly revenue, peaking at around $918 in early April and closing the quarter at $677. Weekly downloads were highest at 549 in early April but decreased to 303 by the end of June.
Boxing Star: Real Boxing Fight by THUMBAGE saw its revenue peak at about $751 in mid-May, with a notable dip to around $299 in early June. Downloads fluctuated, starting at 721 in late March and ending at around 386 by the end of June. Active users peaked at approximately 2.9K in late May before declining to about 1.9K by the end of the quarter.
EA SPORTS™ UFC® 2 from Electronic Arts had a peak revenue of around $689 in late April, with a low of $208 in early June. Downloads were highest at 3.7K in early April, decreasing to around 1.9K by the end of June. The game maintained a strong active user base, starting at 27.3K in late March and reaching approximately 29.3K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.